Exemplo n.º 1
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 public void Init(PartyCreator p_partyCreator)
 {
     m_partyCreator               = p_partyCreator;
     m_btnMight.OnClassSelected  += OnClassSelected;
     m_btnHybrid.OnClassSelected += OnClassSelected;
     m_btnMagic.OnClassSelected  += OnClassSelected;
 }
Exemplo n.º 2
0
 public void Init(Boolean p_fromRandom, PartyCreator p_partyCreator)
 {
     m_partyCreator = p_partyCreator;
     m_char1.Init(m_partyCreator.GetDummyCharacter(0));
     m_char2.Init(m_partyCreator.GetDummyCharacter(1));
     m_char3.Init(m_partyCreator.GetDummyCharacter(2));
     m_char4.Init(m_partyCreator.GetDummyCharacter(3));
     NGUITools.SetActive(m_btnReroll.gameObject, p_fromRandom);
 }
Exemplo n.º 3
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 public void Init(PartyCreator p_partyCreator)
 {
     m_partyCreator = p_partyCreator;
     m_btnHuman.Init(ERace.HUMAN);
     m_btnElves.Init(ERace.ELF);
     m_btnDwarfs.Init(ERace.DWARF);
     m_btnOrcs.Init(ERace.ORC);
     m_btnHuman.OnRaceSelected  += OnRaceSelected;
     m_btnElves.OnRaceSelected  += OnRaceSelected;
     m_btnDwarfs.OnRaceSelected += OnRaceSelected;
     m_btnOrcs.OnRaceSelected   += OnRaceSelected;
 }
Exemplo n.º 4
0
 public void Init(PartyCreator p_partyCreator)
 {
     m_partyCreator = p_partyCreator;
     m_charM1.Init(EGender.MALE, 1);
     m_charM2.Init(EGender.MALE, 2);
     m_charF1.Init(EGender.FEMALE, 1);
     m_charF2.Init(EGender.FEMALE, 2);
     m_charM1.OnPicSelected += OnCharPicClick;
     m_charM2.OnPicSelected += OnCharPicClick;
     m_charF1.OnPicSelected += OnCharPicClick;
     m_charF2.OnPicSelected += OnCharPicClick;
     m_voiceHeroic.Init(EVoice.HEROIC);
     m_voiceCynical.Init(EVoice.CYNICAL);
     m_voiceHeroic.OnRaceSelected  += OnVoiceSelected;
     m_voiceCynical.OnRaceSelected += OnVoiceSelected;
     m_LastPlayedBark = " ";
 }
Exemplo n.º 5
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 private void InitParty(PartyCreator p_partyCreator)
 {
     if (m_characters != null)
     {
         for (Int32 i = 0; i < m_characters.Length; i++)
         {
             DummyCharacter dummyCharacter = p_partyCreator.GetDummyCharacter(i);
             if (dummyCharacter != null)
             {
                 m_characters[i].Init(dummyCharacter, i);
                 m_characters[i].OnCharacterClicked += OnCharacterClicked;
                 m_characters[i].SetSelected(dummyCharacter == p_partyCreator.GetSelectedDummyCharacter());
                 m_characters[i].SetTickState(m_partyCreator.CheckSkillsFinished(i) && m_partyCreator.CheckAttributesFinished(i));
             }
         }
     }
 }
Exemplo n.º 6
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 public void Init(PartyCreator p_partyCreator)
 {
     Cleanup();
     m_partyCreator = p_partyCreator;
     m_mightAC.OnAttributeRaised       += OnAttributeRaised;
     m_magicAC.OnAttributeRaised       += OnAttributeRaised;
     m_perceptionAC.OnAttributeRaised  += OnAttributeRaised;
     m_destinyAC.OnAttributeRaised     += OnAttributeRaised;
     m_vitalityAC.OnAttributeRaised    += OnAttributeRaised;
     m_spiritAC.OnAttributeRaised      += OnAttributeRaised;
     m_mightAC.OnAttributeLowered      += OnAttributeLowered;
     m_magicAC.OnAttributeLowered      += OnAttributeLowered;
     m_perceptionAC.OnAttributeLowered += OnAttributeLowered;
     m_destinyAC.OnAttributeLowered    += OnAttributeLowered;
     m_vitalityAC.OnAttributeLowered   += OnAttributeLowered;
     m_spiritAC.OnAttributeLowered     += OnAttributeLowered;
 }
Exemplo n.º 7
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 public void Init(PartyCreator p_partyCreator)
 {
     m_partyCreator = p_partyCreator;
     Cleanup();
     for (Int32 i = 0; i < m_weaponBtns.Length; i++)
     {
         m_weaponBtns[i].OnSkillSelected += OnSkillSelected;
     }
     for (Int32 j = 0; j < m_MagicBtns.Length; j++)
     {
         m_MagicBtns[j].OnSkillSelected += OnSkillSelected;
     }
     for (Int32 k = 0; k < m_micsBtns.Length; k++)
     {
         m_micsBtns[k].OnSkillSelected += OnSkillSelected;
     }
 }
Exemplo n.º 8
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 private void Awake()
 {
     m_partyCreator = LegacyLogic.Instance.WorldManager.PartyCreator;
 }