Exemplo n.º 1
0
    static int AttachChild(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 2);
        GameObject arg0 = (GameObject)LuaScriptMgr.GetUnityObject(L, 1, typeof(GameObject));
        GameObject arg1 = (GameObject)LuaScriptMgr.GetUnityObject(L, 2, typeof(GameObject));

        NGUITools.AttachChild(arg0, arg1);
        return(0);
    }