public void MinimapHUD_SetSceneName()
        {
            const string sceneName = "SCENE_NAME";

            controller.UpdateSceneName(sceneName);
            var view = controller.view;

            Assert.AreEqual(sceneName, Reflection_GetField <TextMeshProUGUI>(view, "sceneNameText").text);
        }
Exemplo n.º 2
0
        public IEnumerator SetSceneName()
        {
            const string sceneName = "SCENE_NAME";

            var controller = new MinimapHUDController();

            controller.UpdateSceneName(sceneName);

            yield return(null);

            Assert.AreEqual(sceneName, navmapView.currentSceneNameText.text);
        }