void Awake() { menuUI.Init(); PhotonNetwork.autoJoinLobby = false; PhotonNetwork.automaticallySyncScene = true; }
public void Init() { UI.Init(); ChangeState <InitMainMenu>(); }
void Awake() { menuUI.Init(); PhotonNetwork.autoJoinLobby = false; PhotonNetwork.automaticallySyncScene = true; }
public void Init() { UI.Init(); ChangeState <InitMainMenu>(); }