Exemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     mh  = GameObject.FindWithTag("MainHud").GetComponent <MainHud>();
     lfs = GameObject.Find("LifeSystem").GetComponent <LifeSystem> ();
     lfs.Cur_Bricks++;
     //lfs.levels++;
 }
Exemplo n.º 2
0
 private void Awake()
 {
     if (mainHud == null)
     {
         mainHud = this;
     }
     else
     {
         Destroy(this);
     }
 }
Exemplo n.º 3
0
    public override void Initialize(Entity source)
    {
        base.Initialize(source);

        for (int i = 0; i < abilities.Count; i++)
        {
            PlayerAbilityContainer newAbility = new PlayerAbilityContainer(abilities[i], (i + 1));
            playerAbilities.Add(newAbility);
            MainHud.SetPlayerSlot(abilities[i], i);

            //Debug.Log("Adding " + abilities[i].abilityName);
        }
    }