Exemplo n.º 1
0
 private static ActionManager MakeActions(ScriptableUnitConfig data, GameObject base_unit)
 {
     UnitActionBase[] Actions = M_Math.SpawnFromList(data.Actions.ToList()).ToArray();
     M_Math.SetListAsChild(Actions.ToList(), base_unit.transform);
     return(base_unit.AddComponent <ActionManager>());
 }