public List <Tile> GetRandomTilesAroundCenter(Tile center, float distance) { return(M_Math.GetObjectsInRangeAroundCenter(center, GetTileList().Cast <MonoBehaviour>().ToList(), distance).Cast <Tile>().ToList()); }
public List <Tile> GetRandomTilesAroundCenter(Tile center, float distance) { return(M_Math.GetObjectsInRangeAroundCenter(center, GetTileList().Cast <MonoBehaviour>().ToList(), distance).Cast <Tile>().ToList()); }