Exemplo n.º 1
0
 public void LoginResponse(Message_ServerResponse_Login objData)
 {
     if (objData.loginSucceded)
     {
         UnityConfig.GetPersistentDataContainer().SetProfile(objData);
         gUIHandler.SetUIState_MM();
     }
     else
     {
         MM_GUIHandler.Instance.registerLogin_GuiHandler.SetPopupMessage("Login suceeded were " + objData.loginSucceded, true);
     }
 }
Exemplo n.º 2
0
 public void ConnectingFailed()
 {
     Debug.Log("CONNECTIONFAILED");
     guiHandler.SetUIState_MM();
 }