Exemplo n.º 1
0
 public override void OnJoinedRoom()         //加入房间时调用
 {
     MessageShow("加入房间");
     logoController.ChangeUiToRoom();
     _lobbyUiController.LocalSettings.PlayerSettingInitial();
     _lobbyUiController.JoinRoom();
     PhotonNetwork.AutomaticallySyncScene = true;             //开启场景同步
 }
Exemplo n.º 2
0
 public override void OnJoinedRoom()         //加入房间时调用
 {
     State.text = "加入房间";
     _lobbyUiController.JoinRoom();
     PhotonNetwork.AutomaticallySyncScene = true;             //开启场景同步
 }