Exemplo n.º 1
0
 public void RoomBtnPressed()
 {
     if (!PhotonNetwork.InRoom)
     {
         PhotonNetwork.CreateRoom(PhotonNetwork.LocalPlayer.NickName);                 //创建名为1的房间
     }
     else
     {
         if (PhotonNetwork.IsMasterClient)
         {
             if (PhotonNetwork.PlayerList.Length > 1)
             {
                 StartGame();
             }
             else
             {
                 State.text = "人数不足无法开始游戏";
             }
         }
         else
         {
             PhotonNetwork.LeaveRoom();
             _lobbyUiController.JoinLobby();
         }
     }
 }
Exemplo n.º 2
0
 public void LeaveRoom()
 {
     PhotonNetwork.LeaveRoom();
     _lobbyUiController.JoinLobby();
     logoController.ChangeUiToMatch();
 }