Exemplo n.º 1
0
        private void FireCustomEvents()
        {
            if (!_sourceStat.fireEventsOnChange)
            {
                return;
            }

            // ReSharper disable once ForCanBeConvertedToForeach
            for (var i = 0; i < _sourceStat.changeCustomEventsToFire.Count; i++)
            {
                var anEvent = _sourceStat.changeCustomEventsToFire[i].CustomEventName;

                LevelSettings.FireCustomEventIfValid(anEvent, LevelSettings.Instance.transform);
            }
        }
Exemplo n.º 2
0
        // OnStateUpdate is called on each Update frame between OnStateEnter and OnStateExit callbacks
        //override public void OnStateUpdate(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {
        //
        //}

        // OnStateExit is called when a transition ends and the state machine finishes evaluating this state
        override public void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
        {
            LevelSettings.FireCustomEventIfValid(ExitCustomEvent, animator.transform);
        }