Exemplo n.º 1
0
    private void OnPlayerInputMistake()
    {
        //Check if te option is enabled
        if (SaveGameManager.GetBool(SaveGameManager.SAVE_OPTION_NEWCHARSONMISTAKE, true) == false)
        {
            return;
        }

        if (m_LevelGenerator != null)
        {
            m_LevelGenerator.AssignNodeTextCharacters();
        }
    }