Exemplo n.º 1
0
    // Token: 0x06000D96 RID: 3478 RVA: 0x00076CF4 File Offset: 0x00074EF4
    public static void gmRingMain(MTS_TASK_TCB tcb)
    {
        if ((AppMain.gm_ring_sys_work.flag & 1U) != 0U)
        {
#if !NICE_PHYSICS
            AppMain.gm_ring_sys_work.ring_se_cnt = 0;
#endif
            return;
        }
        if (AppMain.g_obj.glb_camera_id >= 0)
        {
            AppMain.ObjDraw3DNNSetCamera(AppMain.g_obj.glb_camera_id, AppMain.g_obj.glb_camera_type);
        }
        if (AppMain.gm_ring_sys_work.se_wait > 0)
        {
            AppMain.gm_ring_sys_work.se_wait--;
        }
        AppMain.gmRingDrawBegin();
        AppMain.GMS_RING_WORK gms_RING_WORK;
        if (AppMain.ObjObjectPauseCheck(0U) != 0U)
        {
            gms_RING_WORK = AppMain.gm_ring_sys_work.ring_list_start;
            while (gms_RING_WORK != null)
            {
                AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK;
                gms_RING_WORK = gms_RING_WORK2.post_ring;
                AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2);
            }
            gms_RING_WORK = AppMain.gm_ring_sys_work.damage_ring_list_start;
            while (gms_RING_WORK != null)
            {
                AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK;
                gms_RING_WORK = gms_RING_WORK2.post_ring;
                if (gms_RING_WORK2.timer > 32 || (gms_RING_WORK2.timer & 2) != 0)
                {
                    AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2);
                }
            }
            gms_RING_WORK = AppMain.gm_ring_sys_work.slot_ring_list_start;
            while (gms_RING_WORK != null)
            {
                AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK;
                gms_RING_WORK = gms_RING_WORK2.post_ring;
                AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2);
            }
            AppMain.gmRingDrawEnd();
#if !NICE_PHYSICS
            AppMain.gm_ring_sys_work.ring_se_cnt = 0;
#endif
            return;
        }
        for (int i = 0; i < (int)AppMain.gm_ring_sys_work.player_num; i++)
        {
            GMS_PLAYER_WORK       gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i];
            AppMain.OBS_RECT_WORK obs_RECT_WORK   = gms_PLAYER_WORK.rect_work[2];
            AppMain.ply_rect[i].pos.x = gms_PLAYER_WORK.obj_work.pos.x;
            AppMain.ply_rect[i].pos.y = gms_PLAYER_WORK.obj_work.pos.y;
            AppMain.ply_rect[i].pos.z = gms_PLAYER_WORK.obj_work.pos.z;
            short num;
            short num2;
            if (((gms_PLAYER_WORK.obj_work.disp_flag & 1U) ^ (obs_RECT_WORK.flag & 1U)) != 0U)
            {
                num  = (short)-obs_RECT_WORK.rect.right;
                num2 = (short)-obs_RECT_WORK.rect.left;
            }
            else
            {
                num  = obs_RECT_WORK.rect.left;
                num2 = obs_RECT_WORK.rect.right;
            }
            if (gms_PLAYER_WORK.obj_work.scale.x != 4096)
            {
                num  = (short)AppMain.FX_Mul((int)num, gms_PLAYER_WORK.obj_work.scale.x);
                num2 = (short)AppMain.FX_Mul((int)num2, gms_PLAYER_WORK.obj_work.scale.x);
            }
            AppMain.ply_rect[i].left  = num;
            AppMain.ply_rect[i].right = num2;
            if (((gms_PLAYER_WORK.obj_work.disp_flag & 2U) ^ (obs_RECT_WORK.flag & 2U)) != 0U)
            {
                num  = (short)-obs_RECT_WORK.rect.bottom;
                num2 = (short)-obs_RECT_WORK.rect.top;
            }
            else
            {
                num  = obs_RECT_WORK.rect.top;
                num2 = obs_RECT_WORK.rect.bottom;
            }
            if (gms_PLAYER_WORK.obj_work.scale.y != 4096)
            {
                num  = (short)AppMain.FX_Mul((int)num, gms_PLAYER_WORK.obj_work.scale.y);
                num2 = (short)AppMain.FX_Mul((int)num2, gms_PLAYER_WORK.obj_work.scale.y);
            }
            AppMain.ply_rect[i].top    = num;
            AppMain.ply_rect[i].bottom = num2;
            AppMain.ply_rect[i].back   = 0;
            AppMain.ply_rect[i].front  = 0;
        }
        AppMain.ring_rect.left   = -9;
        AppMain.ring_rect.top    = -9;
        AppMain.ring_rect.right  = 9;
        AppMain.ring_rect.bottom = 9;
        AppMain.ring_rect.back   = -8;
        AppMain.ring_rect.front  = 8;
        AppMain.GMS_RING_SYS_WORK gms_RING_SYS_WORK = AppMain.gm_ring_sys_work;
        if ((gms_RING_SYS_WORK.draw_ring_uv_frame += 1) >= 64)
        {
            AppMain.gm_ring_sys_work.draw_ring_uv_frame = 0;
        }
        if ((AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)].player_flag & 262144U) != 0U)
        {
            AppMain.gm_ring_fall_acc_x = (short)AppMain.FX_Mul(-288, AppMain.mtMathSin((int)AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)].obj_work.dir_fall));
            AppMain.gm_ring_fall_acc_y = (short)AppMain.FX_Mul(288, AppMain.mtMathCos((int)AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)].obj_work.dir_fall));
        }
        if (AppMain.gm_ring_sys_work.wait_slot_ring_num != 0)
        {
            AppMain.gm_ring_sys_work.slot_ring_timer--;
            if (AppMain.gm_ring_sys_work.slot_ring_timer <= 0)
            {
                if (AppMain.gm_ring_sys_work.wait_slot_ring_num >= 2)
                {
                    AppMain.GmRingCreateSlotRing(AppMain.gm_ring_sys_work.slot_target_obj, 1048576, AppMain.gm_ring_sys_work.slot_ring_create_dir);
                    AppMain.GmRingCreateSlotRing(AppMain.gm_ring_sys_work.slot_target_obj, 1048576, (ushort)(AppMain.gm_ring_sys_work.slot_ring_create_dir + 32768 - 2048));
                    AppMain.gm_ring_sys_work.wait_slot_ring_num -= 2;
                }
                else
                {
                    AppMain.GmRingCreateSlotRing(AppMain.gm_ring_sys_work.slot_target_obj, 1048576, AppMain.gm_ring_sys_work.slot_ring_create_dir);
                    AppMain.gm_ring_sys_work.wait_slot_ring_num--;
                }
                AppMain.GMS_RING_SYS_WORK gms_RING_SYS_WORK2 = AppMain.gm_ring_sys_work;
                gms_RING_SYS_WORK2.slot_ring_create_dir -= 2048;
                AppMain.gm_ring_sys_work.slot_ring_timer = 4;
            }
        }
        gms_RING_WORK = AppMain.gm_ring_sys_work.ring_list_start;
        while (gms_RING_WORK != null)
        {
            AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK;
            gms_RING_WORK = gms_RING_WORK2.post_ring;
            if (AppMain.ObjViewOutCheck(gms_RING_WORK2.pos.x, gms_RING_WORK2.pos.y, AppMain.gm_ring_die_offset, 0, 0, 0, 0) != 0)
            {
                if (gms_RING_WORK2.eve_rec != null)
                {
                    gms_RING_WORK2.eve_rec.pos_x = (byte)(gms_RING_WORK2.pos.x >> 12 & 255);
                }
                AppMain.gmRingDetachRingList(gms_RING_WORK2);
                AppMain.gmRingFreeRingWork(gms_RING_WORK2);
            }
            else
            {
                AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2);
                AppMain.ring_rect.pos.z = 0;
                int i    = 0;
                int num3 = 0;
                while (i < (int)AppMain.gm_ring_sys_work.player_num)
                {
                    GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i];
                    if ((gms_PLAYER_WORK.player_flag & 1024U) == 0U)
                    {
                        AppMain.ring_rect.pos.x = gms_RING_WORK2.pos.x;
                        AppMain.ring_rect.pos.y = gms_RING_WORK2.pos.y;
                        if (AppMain.gm_ring_sys_work.rec_func(AppMain.ply_rect[i], AppMain.ring_rect) != 0)
                        {
                            num3 = 1;
                            GmPlayer.RingGet(gms_PLAYER_WORK, 1);
                            AppMain.GmComEfctCreateRing(AppMain.ring_rect.pos.x, AppMain.ring_rect.pos.y);
                        }
                    }
                    i++;
                }
                if (num3 != 0)
                {
                    gms_RING_WORK2.timer = 0;
                    AppMain.gmRingDetachRingList(gms_RING_WORK2);
                    AppMain.gmRingFreeRingWork(gms_RING_WORK2);
                }
            }
        }
        gms_RING_WORK = AppMain.gm_ring_sys_work.damage_ring_list_start;
        while (gms_RING_WORK != null)
        {
            AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK;
            gms_RING_WORK = gms_RING_WORK2.post_ring;
            if (AppMain.ObjViewOutCheck(gms_RING_WORK2.pos.x, gms_RING_WORK2.pos.y, 196, 0, 0, 0, 0) != 0)
            {
                AppMain.gmRingDetachDamageRingList(gms_RING_WORK2);
                AppMain.gmRingFreeRingWork(gms_RING_WORK2);
            }
            else
            {
                AppMain.GMS_RING_WORK gms_RING_WORK3 = gms_RING_WORK2;
                gms_RING_WORK3.pos.x = gms_RING_WORK3.pos.x + gms_RING_WORK2.spd_x;
                if ((gms_RING_WORK2.flag & 4) != 0)
                {
                    AppMain.GMS_RING_WORK gms_RING_WORK4 = gms_RING_WORK2;
                    gms_RING_WORK4.pos.y = gms_RING_WORK4.pos.y - gms_RING_WORK2.spd_y;
                }
                else
                {
                    AppMain.GMS_RING_WORK gms_RING_WORK5 = gms_RING_WORK2;
                    gms_RING_WORK5.pos.y = gms_RING_WORK5.pos.y + gms_RING_WORK2.spd_y;
                }
                gms_RING_WORK2.spd_x += (int)AppMain.gm_ring_fall_acc_x;
                gms_RING_WORK2.spd_y += (int)AppMain.gm_ring_fall_acc_y;
                AppMain.gm_ring_sys_work.col_func(gms_RING_WORK2);
                AppMain.GMS_RING_WORK gms_RING_WORK6 = gms_RING_WORK2;
                gms_RING_WORK6.timer -= 1;
                if (gms_RING_WORK2.timer == 0)
                {
                    AppMain.gmRingDetachDamageRingList(gms_RING_WORK2);
                    AppMain.gmRingFreeRingWork(gms_RING_WORK2);
                }
                else
                {
                    if (gms_RING_WORK2.timer <= 216)
                    {
                        AppMain.ring_rect.pos.z = 0;
                        int i    = 0;
                        int num3 = 0;
                        while (i < (int)AppMain.gm_ring_sys_work.player_num)
                        {
                            GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i];
                            if ((gms_PLAYER_WORK.player_flag & 1024U) == 0U)
                            {
                                AppMain.ring_rect.pos.x = gms_RING_WORK2.pos.x;
                                AppMain.ring_rect.pos.y = gms_RING_WORK2.pos.y;
                                if (AppMain.gm_ring_sys_work.rec_func(AppMain.ply_rect[i], AppMain.ring_rect) != 0)
                                {
                                    num3 = 1;
                                    short ring_stage_num = gms_PLAYER_WORK.ring_stage_num;
                                    GmPlayer.RingGet(gms_PLAYER_WORK, 1);
                                    if (ring_stage_num < 999)
                                    {
                                        GMS_PLAYER_WORK gms_PLAYER_WORK2 = gms_PLAYER_WORK;
                                        gms_PLAYER_WORK2.ring_stage_num -= 1;
                                    }
                                    AppMain.GmComEfctCreateRing(AppMain.ring_rect.pos.x, AppMain.ring_rect.pos.y);
                                    if ((AppMain.gm_ring_sys_work.flag & 16777216U << i) != 0U)
                                    {
                                        AppMain.gm_ring_sys_work.flag &= ~(16777216U << i);
                                    }
                                }
                            }
                            i++;
                        }
                        if (num3 != 0)
                        {
                            gms_RING_WORK2.timer = 0;
                            AppMain.gmRingDetachDamageRingList(gms_RING_WORK2);
                            AppMain.gmRingFreeRingWork(gms_RING_WORK2);
                        }
                    }
                    if (gms_RING_WORK2.timer > 32 || (gms_RING_WORK2.timer & 2) != 0)
                    {
                        AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2);
                    }
                }
            }
        }
        if (AppMain.gm_ring_sys_work.damage_ring_list_start == null)
        {
            for (int i = 0; i < (int)AppMain.gm_ring_sys_work.player_num; i++)
            {
                if ((AppMain.gm_ring_sys_work.flag & 16777216U << i) != 0U)
                {
                    AppMain.gm_ring_sys_work.damage_num[i] = 0;
                    AppMain.gm_ring_sys_work.flag         &= ~(16777216U << i);
                }
            }
        }
        gms_RING_WORK = AppMain.gm_ring_sys_work.slot_ring_list_start;
        while (gms_RING_WORK != null)
        {
            AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK;
            gms_RING_WORK = gms_RING_WORK2.post_ring;
            if (AppMain.ObjViewOutCheck(gms_RING_WORK2.pos.x, gms_RING_WORK2.pos.y, 512, 0, 0, 0, 0) != 0)
            {
                AppMain.gmRingDetachSlotRingList(gms_RING_WORK2);
                AppMain.gmRingFreeRingWork(gms_RING_WORK2);
            }
            else
            {
                AppMain.GMS_RING_WORK gms_RING_WORK7 = gms_RING_WORK2;
                gms_RING_WORK7.pos.x = gms_RING_WORK7.pos.x + gms_RING_WORK2.spd_x;
                AppMain.GMS_RING_WORK gms_RING_WORK8 = gms_RING_WORK2;
                gms_RING_WORK8.pos.y = gms_RING_WORK8.pos.y + gms_RING_WORK2.spd_y;
                AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2);
                AppMain.ring_rect.pos.z = 0;
                int i    = 0;
                int num3 = 0;
                while (i < (int)AppMain.gm_ring_sys_work.player_num)
                {
                    GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i];
                    if ((gms_PLAYER_WORK.player_flag & 1024U) == 0U)
                    {
                        AppMain.ring_rect.pos.x = gms_RING_WORK2.pos.x;
                        AppMain.ring_rect.pos.y = gms_RING_WORK2.pos.y;
                        if (AppMain.gm_ring_sys_work.rec_func(AppMain.ply_rect[i], AppMain.ring_rect) != 0)
                        {
                            num3 = 1;
                            GmPlayer.RingGet(gms_PLAYER_WORK, 1);
                            AppMain.GmComEfctCreateRing(AppMain.ring_rect.pos.x, AppMain.ring_rect.pos.y);
                        }
                    }
                    i++;
                }
                if (num3 != 0)
                {
                    gms_RING_WORK2.timer = 0;
                    AppMain.gmRingDetachSlotRingList(gms_RING_WORK2);
                    AppMain.gmRingFreeRingWork(gms_RING_WORK2);
                }
            }
        }
        AppMain.gmRingDrawEnd();
#if !NICE_PHYSICS
        AppMain.gm_ring_sys_work.ring_se_cnt = 0;
#endif
    }