// Token: 0x06000D96 RID: 3478 RVA: 0x00076CF4 File Offset: 0x00074EF4 public static void gmRingMain(MTS_TASK_TCB tcb) { if ((AppMain.gm_ring_sys_work.flag & 1U) != 0U) { #if !NICE_PHYSICS AppMain.gm_ring_sys_work.ring_se_cnt = 0; #endif return; } if (AppMain.g_obj.glb_camera_id >= 0) { AppMain.ObjDraw3DNNSetCamera(AppMain.g_obj.glb_camera_id, AppMain.g_obj.glb_camera_type); } if (AppMain.gm_ring_sys_work.se_wait > 0) { AppMain.gm_ring_sys_work.se_wait--; } AppMain.gmRingDrawBegin(); AppMain.GMS_RING_WORK gms_RING_WORK; if (AppMain.ObjObjectPauseCheck(0U) != 0U) { gms_RING_WORK = AppMain.gm_ring_sys_work.ring_list_start; while (gms_RING_WORK != null) { AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK; gms_RING_WORK = gms_RING_WORK2.post_ring; AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2); } gms_RING_WORK = AppMain.gm_ring_sys_work.damage_ring_list_start; while (gms_RING_WORK != null) { AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK; gms_RING_WORK = gms_RING_WORK2.post_ring; if (gms_RING_WORK2.timer > 32 || (gms_RING_WORK2.timer & 2) != 0) { AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2); } } gms_RING_WORK = AppMain.gm_ring_sys_work.slot_ring_list_start; while (gms_RING_WORK != null) { AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK; gms_RING_WORK = gms_RING_WORK2.post_ring; AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2); } AppMain.gmRingDrawEnd(); #if !NICE_PHYSICS AppMain.gm_ring_sys_work.ring_se_cnt = 0; #endif return; } for (int i = 0; i < (int)AppMain.gm_ring_sys_work.player_num; i++) { GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i]; AppMain.OBS_RECT_WORK obs_RECT_WORK = gms_PLAYER_WORK.rect_work[2]; AppMain.ply_rect[i].pos.x = gms_PLAYER_WORK.obj_work.pos.x; AppMain.ply_rect[i].pos.y = gms_PLAYER_WORK.obj_work.pos.y; AppMain.ply_rect[i].pos.z = gms_PLAYER_WORK.obj_work.pos.z; short num; short num2; if (((gms_PLAYER_WORK.obj_work.disp_flag & 1U) ^ (obs_RECT_WORK.flag & 1U)) != 0U) { num = (short)-obs_RECT_WORK.rect.right; num2 = (short)-obs_RECT_WORK.rect.left; } else { num = obs_RECT_WORK.rect.left; num2 = obs_RECT_WORK.rect.right; } if (gms_PLAYER_WORK.obj_work.scale.x != 4096) { num = (short)AppMain.FX_Mul((int)num, gms_PLAYER_WORK.obj_work.scale.x); num2 = (short)AppMain.FX_Mul((int)num2, gms_PLAYER_WORK.obj_work.scale.x); } AppMain.ply_rect[i].left = num; AppMain.ply_rect[i].right = num2; if (((gms_PLAYER_WORK.obj_work.disp_flag & 2U) ^ (obs_RECT_WORK.flag & 2U)) != 0U) { num = (short)-obs_RECT_WORK.rect.bottom; num2 = (short)-obs_RECT_WORK.rect.top; } else { num = obs_RECT_WORK.rect.top; num2 = obs_RECT_WORK.rect.bottom; } if (gms_PLAYER_WORK.obj_work.scale.y != 4096) { num = (short)AppMain.FX_Mul((int)num, gms_PLAYER_WORK.obj_work.scale.y); num2 = (short)AppMain.FX_Mul((int)num2, gms_PLAYER_WORK.obj_work.scale.y); } AppMain.ply_rect[i].top = num; AppMain.ply_rect[i].bottom = num2; AppMain.ply_rect[i].back = 0; AppMain.ply_rect[i].front = 0; } AppMain.ring_rect.left = -9; AppMain.ring_rect.top = -9; AppMain.ring_rect.right = 9; AppMain.ring_rect.bottom = 9; AppMain.ring_rect.back = -8; AppMain.ring_rect.front = 8; AppMain.GMS_RING_SYS_WORK gms_RING_SYS_WORK = AppMain.gm_ring_sys_work; if ((gms_RING_SYS_WORK.draw_ring_uv_frame += 1) >= 64) { AppMain.gm_ring_sys_work.draw_ring_uv_frame = 0; } if ((AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)].player_flag & 262144U) != 0U) { AppMain.gm_ring_fall_acc_x = (short)AppMain.FX_Mul(-288, AppMain.mtMathSin((int)AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)].obj_work.dir_fall)); AppMain.gm_ring_fall_acc_y = (short)AppMain.FX_Mul(288, AppMain.mtMathCos((int)AppMain.g_gm_main_system.ply_work[(int)((UIntPtr)0)].obj_work.dir_fall)); } if (AppMain.gm_ring_sys_work.wait_slot_ring_num != 0) { AppMain.gm_ring_sys_work.slot_ring_timer--; if (AppMain.gm_ring_sys_work.slot_ring_timer <= 0) { if (AppMain.gm_ring_sys_work.wait_slot_ring_num >= 2) { AppMain.GmRingCreateSlotRing(AppMain.gm_ring_sys_work.slot_target_obj, 1048576, AppMain.gm_ring_sys_work.slot_ring_create_dir); AppMain.GmRingCreateSlotRing(AppMain.gm_ring_sys_work.slot_target_obj, 1048576, (ushort)(AppMain.gm_ring_sys_work.slot_ring_create_dir + 32768 - 2048)); AppMain.gm_ring_sys_work.wait_slot_ring_num -= 2; } else { AppMain.GmRingCreateSlotRing(AppMain.gm_ring_sys_work.slot_target_obj, 1048576, AppMain.gm_ring_sys_work.slot_ring_create_dir); AppMain.gm_ring_sys_work.wait_slot_ring_num--; } AppMain.GMS_RING_SYS_WORK gms_RING_SYS_WORK2 = AppMain.gm_ring_sys_work; gms_RING_SYS_WORK2.slot_ring_create_dir -= 2048; AppMain.gm_ring_sys_work.slot_ring_timer = 4; } } gms_RING_WORK = AppMain.gm_ring_sys_work.ring_list_start; while (gms_RING_WORK != null) { AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK; gms_RING_WORK = gms_RING_WORK2.post_ring; if (AppMain.ObjViewOutCheck(gms_RING_WORK2.pos.x, gms_RING_WORK2.pos.y, AppMain.gm_ring_die_offset, 0, 0, 0, 0) != 0) { if (gms_RING_WORK2.eve_rec != null) { gms_RING_WORK2.eve_rec.pos_x = (byte)(gms_RING_WORK2.pos.x >> 12 & 255); } AppMain.gmRingDetachRingList(gms_RING_WORK2); AppMain.gmRingFreeRingWork(gms_RING_WORK2); } else { AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2); AppMain.ring_rect.pos.z = 0; int i = 0; int num3 = 0; while (i < (int)AppMain.gm_ring_sys_work.player_num) { GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i]; if ((gms_PLAYER_WORK.player_flag & 1024U) == 0U) { AppMain.ring_rect.pos.x = gms_RING_WORK2.pos.x; AppMain.ring_rect.pos.y = gms_RING_WORK2.pos.y; if (AppMain.gm_ring_sys_work.rec_func(AppMain.ply_rect[i], AppMain.ring_rect) != 0) { num3 = 1; GmPlayer.RingGet(gms_PLAYER_WORK, 1); AppMain.GmComEfctCreateRing(AppMain.ring_rect.pos.x, AppMain.ring_rect.pos.y); } } i++; } if (num3 != 0) { gms_RING_WORK2.timer = 0; AppMain.gmRingDetachRingList(gms_RING_WORK2); AppMain.gmRingFreeRingWork(gms_RING_WORK2); } } } gms_RING_WORK = AppMain.gm_ring_sys_work.damage_ring_list_start; while (gms_RING_WORK != null) { AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK; gms_RING_WORK = gms_RING_WORK2.post_ring; if (AppMain.ObjViewOutCheck(gms_RING_WORK2.pos.x, gms_RING_WORK2.pos.y, 196, 0, 0, 0, 0) != 0) { AppMain.gmRingDetachDamageRingList(gms_RING_WORK2); AppMain.gmRingFreeRingWork(gms_RING_WORK2); } else { AppMain.GMS_RING_WORK gms_RING_WORK3 = gms_RING_WORK2; gms_RING_WORK3.pos.x = gms_RING_WORK3.pos.x + gms_RING_WORK2.spd_x; if ((gms_RING_WORK2.flag & 4) != 0) { AppMain.GMS_RING_WORK gms_RING_WORK4 = gms_RING_WORK2; gms_RING_WORK4.pos.y = gms_RING_WORK4.pos.y - gms_RING_WORK2.spd_y; } else { AppMain.GMS_RING_WORK gms_RING_WORK5 = gms_RING_WORK2; gms_RING_WORK5.pos.y = gms_RING_WORK5.pos.y + gms_RING_WORK2.spd_y; } gms_RING_WORK2.spd_x += (int)AppMain.gm_ring_fall_acc_x; gms_RING_WORK2.spd_y += (int)AppMain.gm_ring_fall_acc_y; AppMain.gm_ring_sys_work.col_func(gms_RING_WORK2); AppMain.GMS_RING_WORK gms_RING_WORK6 = gms_RING_WORK2; gms_RING_WORK6.timer -= 1; if (gms_RING_WORK2.timer == 0) { AppMain.gmRingDetachDamageRingList(gms_RING_WORK2); AppMain.gmRingFreeRingWork(gms_RING_WORK2); } else { if (gms_RING_WORK2.timer <= 216) { AppMain.ring_rect.pos.z = 0; int i = 0; int num3 = 0; while (i < (int)AppMain.gm_ring_sys_work.player_num) { GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i]; if ((gms_PLAYER_WORK.player_flag & 1024U) == 0U) { AppMain.ring_rect.pos.x = gms_RING_WORK2.pos.x; AppMain.ring_rect.pos.y = gms_RING_WORK2.pos.y; if (AppMain.gm_ring_sys_work.rec_func(AppMain.ply_rect[i], AppMain.ring_rect) != 0) { num3 = 1; short ring_stage_num = gms_PLAYER_WORK.ring_stage_num; GmPlayer.RingGet(gms_PLAYER_WORK, 1); if (ring_stage_num < 999) { GMS_PLAYER_WORK gms_PLAYER_WORK2 = gms_PLAYER_WORK; gms_PLAYER_WORK2.ring_stage_num -= 1; } AppMain.GmComEfctCreateRing(AppMain.ring_rect.pos.x, AppMain.ring_rect.pos.y); if ((AppMain.gm_ring_sys_work.flag & 16777216U << i) != 0U) { AppMain.gm_ring_sys_work.flag &= ~(16777216U << i); } } } i++; } if (num3 != 0) { gms_RING_WORK2.timer = 0; AppMain.gmRingDetachDamageRingList(gms_RING_WORK2); AppMain.gmRingFreeRingWork(gms_RING_WORK2); } } if (gms_RING_WORK2.timer > 32 || (gms_RING_WORK2.timer & 2) != 0) { AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2); } } } } if (AppMain.gm_ring_sys_work.damage_ring_list_start == null) { for (int i = 0; i < (int)AppMain.gm_ring_sys_work.player_num; i++) { if ((AppMain.gm_ring_sys_work.flag & 16777216U << i) != 0U) { AppMain.gm_ring_sys_work.damage_num[i] = 0; AppMain.gm_ring_sys_work.flag &= ~(16777216U << i); } } } gms_RING_WORK = AppMain.gm_ring_sys_work.slot_ring_list_start; while (gms_RING_WORK != null) { AppMain.GMS_RING_WORK gms_RING_WORK2 = gms_RING_WORK; gms_RING_WORK = gms_RING_WORK2.post_ring; if (AppMain.ObjViewOutCheck(gms_RING_WORK2.pos.x, gms_RING_WORK2.pos.y, 512, 0, 0, 0, 0) != 0) { AppMain.gmRingDetachSlotRingList(gms_RING_WORK2); AppMain.gmRingFreeRingWork(gms_RING_WORK2); } else { AppMain.GMS_RING_WORK gms_RING_WORK7 = gms_RING_WORK2; gms_RING_WORK7.pos.x = gms_RING_WORK7.pos.x + gms_RING_WORK2.spd_x; AppMain.GMS_RING_WORK gms_RING_WORK8 = gms_RING_WORK2; gms_RING_WORK8.pos.y = gms_RING_WORK8.pos.y + gms_RING_WORK2.spd_y; AppMain.gm_ring_sys_work.ring_draw_func(gms_RING_WORK2); AppMain.ring_rect.pos.z = 0; int i = 0; int num3 = 0; while (i < (int)AppMain.gm_ring_sys_work.player_num) { GMS_PLAYER_WORK gms_PLAYER_WORK = AppMain.g_gm_main_system.ply_work[i]; if ((gms_PLAYER_WORK.player_flag & 1024U) == 0U) { AppMain.ring_rect.pos.x = gms_RING_WORK2.pos.x; AppMain.ring_rect.pos.y = gms_RING_WORK2.pos.y; if (AppMain.gm_ring_sys_work.rec_func(AppMain.ply_rect[i], AppMain.ring_rect) != 0) { num3 = 1; GmPlayer.RingGet(gms_PLAYER_WORK, 1); AppMain.GmComEfctCreateRing(AppMain.ring_rect.pos.x, AppMain.ring_rect.pos.y); } } i++; } if (num3 != 0) { gms_RING_WORK2.timer = 0; AppMain.gmRingDetachSlotRingList(gms_RING_WORK2); AppMain.gmRingFreeRingWork(gms_RING_WORK2); } } } AppMain.gmRingDrawEnd(); #if !NICE_PHYSICS AppMain.gm_ring_sys_work.ring_se_cnt = 0; #endif }