// Token: 0x06000066 RID: 102 RVA: 0x00005BC4 File Offset: 0x00003DC4 private static void gmGmkSlotGameHit_210(OBS_OBJECT_WORK obj_work) { AppMain.GMS_GMK_SLOT_WORK gms_GMK_SLOT_WORK = (AppMain.GMS_GMK_SLOT_WORK)obj_work; AppMain.slot_start_player.obj_work.pos.x = gms_GMK_SLOT_WORK.ppos_x + (( int )AppMain.tbl_dam_ofst_xy[gms_GMK_SLOT_WORK.timer % 8][0] << 12); AppMain.slot_start_player.obj_work.pos.y = gms_GMK_SLOT_WORK.ppos_y + (( int )AppMain.tbl_dam_ofst_xy[gms_GMK_SLOT_WORK.timer % 8][1] << 12); GmPlayer.RingDec(AppMain.slot_start_player, 1); if (gms_GMK_SLOT_WORK.timer % 12 == 0) { GmSound.PlaySE("Damage2"); } gms_GMK_SLOT_WORK.timer--; if (gms_GMK_SLOT_WORK.timer <= 0) { AppMain.slot_start_player.obj_work.pos.x = gms_GMK_SLOT_WORK.ppos_x; AppMain.slot_start_player.obj_work.pos.y = gms_GMK_SLOT_WORK.ppos_y; AppMain.slot_start_call = -1; obj_work.ppFunc = AppMain.gmGmkSlotStay; } }