Exemplo n.º 1
0
 public WorldSceneNode(CellGrid World, Gem.PropertyBag Properties)
 {
     this.World = World;
     this.Blocks = Properties.GetPropertyAsOrDefault<BlockSet>("block-set");
     this.HiliteTexture = Properties.GetPropertyAsOrDefault<int>("hilite-texture");
     this.Orientation = new Gem.Euler();
 }