Exemplo n.º 1
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/MeteorShower/Drone/Probe_Glow"));
 }
Exemplo n.º 2
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Aurora/Bird/Bird_Glow"));
 }
Exemplo n.º 3
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Storm/Elemental/VoltaicElemental_Glow"));
 }
Exemplo n.º 4
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Tremor/TarSap/TarSap_Glow"));
 }
Exemplo n.º 5
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Ashstorm/Netch/Netch_Glow"));
 }