예제 #1
0
파일: Probe.cs 프로젝트: ThatDeKrypT/Events
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/MeteorShower/Drone/Probe_Glow"));
 }
예제 #2
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Aurora/Bird/Bird_Glow"));
 }
예제 #3
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Storm/Elemental/VoltaicElemental_Glow"));
 }
예제 #4
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Tremor/TarSap/TarSap_Glow"));
 }
예제 #5
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     EventsUtility.DrawNPCGlowMask(spriteBatch, npc, mod.GetTexture("NPCs/Ashstorm/Netch/Netch_Glow"));
 }