Exemplo n.º 1
0
    // Start is called before the first frame update

    void Start()
    {
        foreach (EventType x in System.Enum.GetValues(typeof(EventType)))
        {
            EventSystem.AddEvent(x, this);
        }
        React(EventType.GameStarts);
    }
Exemplo n.º 2
0
 void OnEnable()
 {
     EventSystem.AddEvent(EType.MoveBack, this, "OnMoveBack");
     EventSystem.AddEvent(EType.MoveForward, this, "OnMoveForward");
 }