Exemplo n.º 1
0
 void OnEnable()
 {
     Debug.Log("Unit Handler turned on");
     ev = this.GetComponentInParent<EventSystem>();
     ev.GetComponentInParent<PhysicsRaycaster>();
     unitPathRender = GetComponentInChildren<LineRenderer>();
     Instantiate(selector);
     selectScript = selector.GetComponent<Selector>();
 }