Exemplo n.º 1
0
    public override void Die()
    {
        base.Die();
        Transform        player = PlayerManager.instance.player.transform;
        CollisionObjects ColObj = player.GetChild(1).GetComponent <CollisionObjects>();

        ColObj.items.Remove(this.gameObject);

        // Add ragdoll effect
        enemyAnimator.EnemyDie();
        enemyNavigator.enabled  = false;
        enemyCombat.enabled     = false;
        enemyController.enabled = false;
        StartCoroutine(DestroyEnemy());
    }