Exemplo n.º 1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (!_playerDetected && other.gameObject.name == "Player")
     {
         _naziAI.CastRays(other.gameObject.transform.position);
         if (_naziAI.CanPlayerBeSeen())
         {
             gameObject.GetComponentInChildren <AudioSource>().PlayOneShot(_mgsFoundSound);
             _playerDetected = true;
             ShowExclamationMark();
         }
     }
 }