Exemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        Close_ReplayMenu();
        Open_Menu   = false;
        Side_Appear = false;
        //Replay();
        Debug.Log("end" + PlayerPrefs.GetInt("step_end").ToString());
        Debug.Log("start" + PlayerPrefs.GetInt("step_start").ToString());
        dr.Initialize();


        GameObject obj = GameObject.Find("mainslider");

        if (obj == null)
        {
            Debug.Log("No mSlider Object.");
        }
        else
        {
            Debug.Log("mSlider Object.");
        }
        Slider mainslider = (Slider)obj.GetComponent <Slider>();

        mainslider.maxValue = PlayerPrefs.GetInt("step_end");
        mainslider.minValue = PlayerPrefs.GetInt("step_start");

        GameObject obj1 = GameObject.Find("Image");

        if (obj1 == null)
        {
            //Debug.Log("No B0_vl Object.");
        }
        else
        {
            //Debug.Log("B0_vl Object.");
        }
        obj1.SetActive(false);

        ObjectManager.RegisterRePlay();
    }
Exemplo n.º 2
0
    void SetupSimulation()
    {
        model.Initialize();
        CheckParameters();

        if (HalftimeSwitch & HalftimeSwitchIsComplete)
        {
            model.CollectivePred     = !model.CollectivePred;
            HalftimeSwitchIsComplete = false;
        }

        KeepGoing  = true;
        StepsTaken = 0;
        StepsTakenSinceLastRecord = 0;

        if (RecordData)
        {
            pararecorder.Initialize();
            pararecorder.SaveNow();
            pararecorder.CloseNow();

            datarecorder.Initialize();
        }
    }