Exemplo n.º 1
0
	void MakeBuildCrate(){
		buildCrate = (Crate)GameObject.Instantiate (cratePrefab, Vector3.one * -1, Quaternion.identity);
		buildCrate.VoxelInit ();
		buildCrate.temporary = true;
		buildCrate.isActive = false;
		buildCrate.SetVisible (false);
	}