Exemplo n.º 1
0
    private void RefillBoard()
    {
        int[,] refillMatrix = new int[m_horizontalSize, m_verticalSize];
        int[] candiesToSpawn = new int[m_horizontalSize];


        for (int i = 0; i < m_horizontalSize; i++)
        {
            for (int j = 0; j < m_verticalSize; j++)
            {
                if (m_board[i, j] == null)
                {
                    int lowerPosition = j;
                    int k             = 1;
                    while (j + k < m_verticalSize && m_board[i, j + k] == null)
                    {
                        k++;
                    }

                    for (int l = j + k; l < m_verticalSize; l++)
                    {
                        refillMatrix[i, l] -= k;
                    }
                    candiesToSpawn[i] += k;

                    j += k - 1;
                }
            }
        }

        for (int i = 0; i < m_horizontalSize; i++)
        {
            for (int j = 0; j < m_verticalSize; j++)
            {
                if (refillMatrix[i, j] < 0 && m_board[i, j])
                {
                    m_board[i, j].MoveDown(new Vector2Int(i, j + refillMatrix[i, j]), refillMatrix[i, j] * m_distanceUnits);
                    m_board[i, j + refillMatrix[i, j]] = m_board[i, j];
                }
            }

            for (int j = 0; j < candiesToSpawn[i]; j++)
            {
                Candy prefabToInstantiate = m_candyPrefabsDictonary.Values.ToList()[Random.Range(0, m_candyPrefabsDictonary.Count())][RandomCandyTypeIndex()];
                Candy candy = InstatiateCandyAtPosition(prefabToInstantiate, m_startSpawnPosition + new Vector2(i * m_distanceUnits, (m_verticalSize + j) * m_distanceUnits));

                int verticalIndex = m_verticalSize - candiesToSpawn[i] + j;

                candy.SetUp();
                m_board[i, verticalIndex] = candy;
                candy.MoveDown(new Vector2Int(i, verticalIndex), -(candiesToSpawn[i]) * m_distanceUnits);
            }
        }
    }