Exemplo n.º 1
0
    void InitUI()
    {
        tileSelection = new TileSelction(currMap.sizeX, currMap.sizeY, pathfinding);

        Selector    = new Selector(this);
        turnManager = new TurnManager();
        spawner     = new ActorSpawner(this);
        spawner.GenerateActor(currentMission, this);

        // ui.actionMenu.InitMenu(this);
        // ui.boardManager = this;
        //ui.skillPanel.boardManager = this;

        // ui.turnOrderPanel.gameObject.SetActive(true);
        //ui.tileselctionPanel.gameObject.SetActive(true);

        ui.ToggleOnBattleUI();

        turnManager.InitTurnManager(this);

        //ui.objectivesPanel.InitMissionObjectivePanel(currentMission);
    }