Exemplo n.º 1
0
 private void SetUnitAsActive(UnitStackBase unit)
 {
     activeUnit = unit;
     activeUnit.unitSelection.SetSelectionImage(UnitSelection.SelectionType.Active);
     battleUI.PrintActiveUnitStats(activeUnit);
     if (activeUnit.PlayerUnit)
     {
         playerTurnManager.StartTurn(activeUnit, this);
     }
     else
     {
         enemyAI.EnemyTurn(activeUnit, this);
     }
 }