Exemplo n.º 1
0
        public SoundController(Layer layer) : base(layer)
        {
            MusicGroup = AudioMgr.CreateChannelGroup("music");
            SoundGroup = AudioMgr.CreateChannelGroup("sound");

            MusicGroup.setVolume(MusicVolume);
            SoundGroup.setVolume(SoundVolume);
        }
Exemplo n.º 2
0
        public static void Init(ContentManager content)
        {
            _channelGroup = AudioMgr.CreateChannelGroup("group");

            Title       = AudioMgr.LoadStreamedSound(_musicDir + "Title");
            Overworld   = AudioMgr.LoadStreamedSound(_musicDir + "Overworld");
            Battle      = AudioMgr.LoadStreamedSound(_musicDir + "Battle");
            FinalBattle = AudioMgr.LoadStreamedSound(_musicDir + "FinalBattle");

            Blip              = AudioMgr.LoadSound(_soundDir + "Blip");
            Back              = AudioMgr.LoadSound(_soundDir + "Back");
            Hit               = AudioMgr.LoadSound(_soundDir + "Hit");
            Death             = AudioMgr.LoadSound(_soundDir + "Death");
            ArenaAppearEffect = AudioMgr.LoadSound(_soundDir + "ArenaAppearEffect");
            Voice             = AudioMgr.LoadSound(_soundDir + "Voice");
            OpenGate          = AudioMgr.LoadSound(_soundDir + "OpenGate");
            OpenChest         = AudioMgr.LoadSound(_soundDir + "OpenChest");
            Heal              = AudioMgr.LoadSound(_soundDir + "Heal");
            NewGame           = AudioMgr.LoadSound(_soundDir + "NewGame");
            Win               = AudioMgr.LoadSound(_soundDir + "Win");
            Potion            = AudioMgr.LoadSound(_soundDir + "Potion");
        }