//** ApplyBodyModel ** //Apply the selected Body Model to the Actor public void ApplyBodyModel() { if (dnBodyModels.value == 0) { return; } int idModel = modelsList [dnBodyModels.value - 1].ID; //Send to ActorScript te request to change the body model actorScript.ApplyBodyModel(idModel); if (!actorScript.AutoChangeCloth) { //Change cloth for body type manually if (optRemoveCloth.isOn) { actorScript.RemoveAllCloths(); } else { actorScript.ChangeClothesForModel(); } } LoadClothes(); LoadProps(); LoadBodySkins(); LoadEyeSkin(); }