private void Foot_FootDownDetected(Foot foot)
 {
     if (footDown == true)
     {
         ALsetup.SLvarygain((float)(1 / ((Math.Abs(foot.CurrentMarker.xCoordinate) / 10) + 0.05f)));
         ALsetup.SLPlayWAV();
     }
 }
 public void LoadWAV()
 {
     ALsetup.SLreadWAV(52280);
     ALsetup.SLPlayWAV();
 }