private void Foot_FootDownDetected(Foot foot) { if (footDown == true) { ALsetup.SLvarygain((float)(1 / ((Math.Abs(foot.CurrentMarker.xCoordinate) / 10) + 0.05f))); ALsetup.SLPlayWAV(); } }
public void LoadWAV() { ALsetup.SLreadWAV(52280); ALsetup.SLPlayWAV(); }