public ShipModel_Defender __CreateDefender__() { ShipModel_Defender shipModel_Defender = new ShipModel_Defender(this._mst_data, this._base_data, this.HpEnd, this.SlotitemListEnd, this.SlotitemExEnd); this._record.Add(shipModel_Defender); return(shipModel_Defender); }
public ShipModel_Defender __CreateDefender__() { ShipModel_Defender shipModel_Defender = new ShipModel_Defender(_mst_data, _base_data, HpEnd, SlotitemListEnd, SlotitemExEnd); _record.Add(shipModel_Defender); return(shipModel_Defender); }
private ShipRecoveryType _IsUseRecoverySlotitem(List <ShipModel_Battle> record) { for (int i = 0; i < record.get_Count(); i++) { if (this._record.get_Item(i) is ShipModel_Defender) { ShipModel_Defender shipModel_Defender = (ShipModel_Defender)record.get_Item(i); if (shipModel_Defender.DamageEventAfter == DamagedStates.Youin) { return(ShipRecoveryType.Personnel); } if (shipModel_Defender.DamageEventAfter == DamagedStates.Megami) { return(ShipRecoveryType.Goddes); } } } return(ShipRecoveryType.None); }