// Use this for initialization void Start() { pauseMenuManagerGO = GameObject.Find("PauseMenuManager"); playerManagerGO = GameObject.Find("PlayerManager"); GameObject debugGuiManagerGO = GameObject.Find("DebugGuiManager"); debugGuiManager = debugGuiManagerGO.GetComponent <DebugGuiManager>(); pauseMenuManager = pauseMenuManagerGO.GetComponent <PauseMenuManager>(); playerManager = playerManagerGO.GetComponent <PlayerManager>(); }
// Use this for initialization void Start() { pauseMenuManagerGO = GameObject.Find("PauseMenuManager"); playerManagerGO = GameObject.Find("PlayerManager"); GameObject debugGuiManagerGO = GameObject.Find("DebugGuiManager"); debugGuiManager = debugGuiManagerGO.GetComponent<DebugGuiManager>(); pauseMenuManager = pauseMenuManagerGO.GetComponent<PauseMenuManager>(); playerManager = playerManagerGO.GetComponent<PlayerManager>(); }