public static void Main() { // Opens a new Graphics Window SwinGame.OpenGraphicsWindow("Battle Ships", 800, 600); // Load Resources GameResources.LoadResources(); GameController.Boot(); // Game Loop do { GameResources.PlayMusic("Background"); GameController.HandleUserInput(); GameController.DrawScreen(); }while (!SwinGame.WindowCloseRequested() == true && GameController.CurrentState != GameState.Quitting); // Free Resources and Close Audio, to end the program. GameResources.FreeResources(); }