public static void Main() { // Opens a new Graphics Window SwinGame.OpenGraphicsWindow("Battle Ships", 800, 600); // Load Resources GameResources.LoadResources(); SwinGame.PlayMusic(GameResources.GameMusic("Background")); // Game Loop do { GameController.HandleUserInput(); GameController.DrawScreen(); } while (!(SwinGame.WindowCloseRequested() == true || GameController.CurrentState == GameState.Quitting)); SwinGame.StopMusic(); // Free Resources and Close Audio, to end the program. GameResources.FreeResources(); }