상속: System.Data.Objects.DataClasses.EntityObject
예제 #1
0
        public const ushort MaxMembers = 60; // Yes, its up to the server. Max is: 65535

        #endregion Fields

        #region Constructors

        public GuildAcademy(Guild Guild)
        {
            this.Guild = Guild;

            Members = new List<GuildAcademyMember>();

            Load();
        }
예제 #2
0
파일: World.cs 프로젝트: Canic/Zepheus_2k15
 /// <summary>
 /// Veraltete Methode zum Hinzufügen eines neuen Objekts zum EntitySet 'Guilds'. Verwenden Sie stattdessen die Methode '.Add' der zugeordneten Eigenschaft 'ObjectSet&lt;T&gt;'.
 /// </summary>
 public void AddToGuilds(Guild guild)
 {
     base.AddObject("Guilds", guild);
 }
예제 #3
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파일: World.cs 프로젝트: Canic/Zepheus_2k15
 /// <summary>
 /// Erstellt ein neues Guild-Objekt.
 /// </summary>
 /// <param name="id">Anfangswert der Eigenschaft ID.</param>
 public static Guild CreateGuild(global::System.Int32 id)
 {
     Guild guild = new Guild();
     guild.ID = id;
     return guild;
 }
예제 #4
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 public WorldGuild(Guild guild)
 {
     _guild = guild;
 }