예제 #1
0
 public void Update()
 {
     _arrowStateMachine.Update();
     if (_framesDelayed++ == FramesToDisappear)
     {
         _sprite.Hide();
     }
     _sprite.Update();
 }
예제 #2
0
 public void Update()
 {
     _launchedBombStateMachine.Update();
     if (_framesDelayed++ == FramesToDisappear)
     {
         _sprite.Hide();
     }
     _sprite.Update();
 }