public CBitmapTexture(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { MipsCount = new CUInt32(cr2w, this, nameof(MipsCount)) { IsSerialized = true }; Mipdata = new CCompressedBuffer <SMipData>(cr2w, this, nameof(Mipdata)) { IsSerialized = true }; unk1 = new CUInt16(cr2w, this, nameof(unk1)) { IsSerialized = true }; unk2 = new CUInt16(cr2w, this, nameof(unk2)) { IsSerialized = true }; ResidentmipSize = new CUInt32(cr2w, this, nameof(ResidentmipSize)) { IsSerialized = true }; Residentmip = new CBytes(cr2w, this, nameof(Residentmip)) { IsSerialized = true }; }
public CTextureArray(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { rawfile = new CBytes(cr2w, this, nameof(rawfile)) { IsSerialized = true }; }
public CCubeTexture(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { Rawfile = new CBytes(cr2w, this, "Image") { IsSerialized = true }; }
public CGenericGrassMask(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { grassmask = new CBytes(cr2w, this, nameof(grassmask)) { Bytes = new byte[0], IsSerialized = true }; }
public SMeshBlock5(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { bytesize = new CUInt16(cr2w, this, nameof(bytesize)) { IsSerialized = true }; unk1 = new CBytes(cr2w, this, nameof(unk1)) { IsSerialized = true }; }
public CPhysicalCollision(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { Unk1 = new CUInt32(cr2w, this, nameof(Unk1)) { IsSerialized = true }; Data = new CBytes(cr2w, this, nameof(Data)) { IsSerialized = true }; Collisiontypes = new CBufferVLQInt32 <CName>(cr2w, this, nameof(Collisiontypes)) { IsSerialized = true }; }
public CSwarmCellMap(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { Data = new CBytes(cr2w, this, nameof(Data)) { IsSerialized = true }; CornerPositionX = new CFloat(cr2w, this, nameof(CornerPositionX)) { IsSerialized = true }; CornerPositionY = new CFloat(cr2w, this, nameof(CornerPositionY)) { IsSerialized = true }; CornerPositionZ = new CFloat(cr2w, this, nameof(CornerPositionZ)) { IsSerialized = true }; DataSizeX = new CInt32(cr2w, this, nameof(DataSizeX)) { IsSerialized = true }; DataSizeY = new CInt32(cr2w, this, nameof(DataSizeY)) { IsSerialized = true }; DataSizeZ = new CInt32(cr2w, this, nameof(DataSizeZ)) { IsSerialized = true }; DataSizeBits = new CInt32(cr2w, this, nameof(DataSizeBits)) { IsSerialized = true }; SizeInKbytes = new CFloat(cr2w, this, nameof(SizeInKbytes)) { IsSerialized = true }; }
public CClipMapCookedData(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { Data = new CBytes(cr2w, this, nameof(Data)); }
public SBlockDataDecal(IRed3EngineFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { unk1 = new CBytes(cr2w, parent, nameof(unk1)); }
public EntityHandle(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { id = new CUInt16(cr2w, this, nameof(id)); guid = new CGUID(cr2w, this, nameof(guid)); unk1 = new CBytes(cr2w, this, nameof(unk1)); }
public SBlockDataMeshObject(CR2WFile cr2w, CVariable parent, string name) : base(cr2w, parent, name) { unk1 = new CBytes(cr2w, parent, nameof(unk1)); }