static int SyncFogInfo(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); WCG.FogForGame obj = (WCG.FogForGame)ToLua.CheckObject <WCG.FogForGame>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); float arg3 = (float)LuaDLL.luaL_checknumber(L, 5); obj.SyncFogInfo(arg0, arg1, arg2, arg3); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }