static int GetFogState(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); WCG.FogForGame obj = (WCG.FogForGame)ToLua.CheckObject <WCG.FogForGame>(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); float o = obj.GetFogState(arg0, arg1); LuaDLL.lua_pushnumber(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }