public override void StanceDraw() { if (Find.Selector.IsSelected(base.stanceTracker.pawn)) { GenDraw.DrawAimPie(base.stanceTracker.pawn, base.focusTarg, (int)((float)base.ticksLeft * base.pieSizeFactor), 0.2f); } }
public override void StanceDraw() { if (drawAimPie && Find.Selector.IsSelected(stanceTracker.pawn)) { GenDraw.DrawAimPie(stanceTracker.pawn, focusTarg, (int)((float)ticksLeft * pieSizeFactor), 0.2f); } }