public override void StanceDraw()
 {
     if (Find.Selector.IsSelected(base.stanceTracker.pawn))
     {
         GenDraw.DrawAimPie(base.stanceTracker.pawn, base.focusTarg, (int)((float)base.ticksLeft * base.pieSizeFactor), 0.2f);
     }
 }
 public override void StanceDraw()
 {
     if (drawAimPie && Find.Selector.IsSelected(stanceTracker.pawn))
     {
         GenDraw.DrawAimPie(stanceTracker.pawn, focusTarg, (int)((float)ticksLeft * pieSizeFactor), 0.2f);
     }
 }