DrawProceduralIndirect() 개인적인 메소드

private DrawProceduralIndirect ( MeshTopology topology, ComputeBuffer bufferWithArgs ) : void
topology MeshTopology
bufferWithArgs ComputeBuffer
리턴 void
예제 #1
0
        public static void DrawProceduralIndirect(MeshTopology topology, ComputeBuffer bufferWithArgs)
        {
            int argsOffset = 0;

            Graphics.DrawProceduralIndirect(topology, bufferWithArgs, argsOffset);
        }