static public int UpdateModules(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.EventSystems.EventSystem self = (UnityEngine.EventSystems.EventSystem)checkSelf(l); self.UpdateModules(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int UpdateModules(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UnityEngine.EventSystems.EventSystem obj = (UnityEngine.EventSystems.EventSystem)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.EventSystems.EventSystem"); obj.UpdateModules(); return(0); }
static public int UpdateModules(IntPtr l) { try { UnityEngine.EventSystems.EventSystem self = (UnityEngine.EventSystems.EventSystem)checkSelf(l); self.UpdateModules(); return(0); } catch (Exception e) { return(error(l, e)); } }
static int UpdateModules(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.EventSystems.EventSystem obj = (UnityEngine.EventSystems.EventSystem)ToLua.CheckObject <UnityEngine.EventSystems.EventSystem>(L, 1); obj.UpdateModules(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int UpdateModules(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.EventSystems.EventSystem.UpdateModules"); #endif try { ToLua.CheckArgsCount(L, 1); UnityEngine.EventSystems.EventSystem obj = (UnityEngine.EventSystems.EventSystem)ToLua.CheckObject <UnityEngine.EventSystems.EventSystem>(L, 1); obj.UpdateModules(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
protected override void OnEnable() { base.OnEnable(); m_EventSystem = GetComponent<EventSystem>(); m_EventSystem.UpdateModules(); }