private void SetPreviewTextures(PlatformIcon platformIcon) { Texture2D[] previewTextures = new Texture2D[platformIcon.maxLayerCount]; for (int i = 0; i < platformIcon.maxLayerCount; i++) { previewTextures[i] = PlayerSettings.GetPlatformIconAtSizeForTargetIcons(platformIcon.kind.platform, platformIcon.width, platformIcon.height, m_AllIcons, platformIcon.kind.kind, platformIcon.iconSubKind, i); } platformIcon.SetPreviewTextures(previewTextures); }