private void SetPreviewTextures(PlatformIcon platformIcon)
        {
            Texture2D[] previewTextures = new Texture2D[platformIcon.maxLayerCount];

            for (int i = 0; i < platformIcon.maxLayerCount; i++)
            {
                previewTextures[i] = PlayerSettings.GetPlatformIconAtSizeForTargetIcons(platformIcon.kind.platform, platformIcon.width, platformIcon.height, m_AllIcons, platformIcon.kind.kind, platformIcon.iconSubKind, i);
            }

            platformIcon.SetPreviewTextures(previewTextures);
        }