예제 #1
0
 public static void SetShowForAllFilters(PhysicsVisualizationSettings.FilterWorkflow filterWorkflow, bool selected)
 {
     for (int i = 0; i < 32; i++)
     {
         PhysicsVisualizationSettings.SetShowCollisionLayer(filterWorkflow, i, selected);
     }
     PhysicsVisualizationSettings.SetShowStaticColliders(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowTriggers(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowRigidbodies(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowKinematicBodies(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowSleepingBodies(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowBoxColliders(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowSphereColliders(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowCapsuleColliders(filterWorkflow, selected);
     PhysicsVisualizationSettings.SetShowMeshColliders(filterWorkflow, PhysicsVisualizationSettings.MeshColliderType.Convex, selected);
     PhysicsVisualizationSettings.SetShowMeshColliders(filterWorkflow, PhysicsVisualizationSettings.MeshColliderType.NonConvex, selected);
     PhysicsVisualizationSettings.SetShowTerrainColliders(filterWorkflow, selected);
 }