INTERNAL_CALL_Internal_PickRectObjects() 개인적인 메소드

private INTERNAL_CALL_Internal_PickRectObjects ( Camera cam, Rect &rect, bool selectPrefabRoots ) : UnityEngine.GameObject[]
cam UnityEngine.Camera
rect UnityEngine.Rect
selectPrefabRoots bool
리턴 UnityEngine.GameObject[]
예제 #1
0
 internal static GameObject[] Internal_PickRectObjects(Camera cam, Rect rect, bool selectPrefabRoots)
 {
     return(HandleUtility.INTERNAL_CALL_Internal_PickRectObjects(cam, ref rect, selectPrefabRoots));
 }