public static bool SharesAny <T>(this GameObject obj, GameObject other) where T : struct, IFormattable, IConvertible, IComparable { return(MultiTags <T> .SharesAny(obj, other)); }
public static bool SharesAny <T>(this Component cmp, Component other) where T : struct, IFormattable, IConvertible, IComparable { return(MultiTags <T> .SharesAny(cmp, other)); }