예제 #1
0
        /// <summary>
        /// Creates the object from asset.
        /// </summary>
        /// <returns>The object from asset.</returns>
        /// <param name="path">Path.</param>
        static public GameObject CreateObjectFromAsset(string searchString, string undoName)
        {
            var prefab = AssetDatabase.FindAssets(searchString);
            var go     = Utilites.CreateObject(AssetDatabase.GUIDToAssetPath(prefab[0]));

            Undo.RegisterCreatedObjectUndo(go, undoName);

            return(go);
        }
예제 #2
0
        /// <summary>
        /// Creates the object from asset.
        /// </summary>
        /// <returns>The object from asset.</returns>
        /// <param name="key">Search string.</param>
        /// <param name="undoName">Undo name.</param>
        static public GameObject CreateObjectFromAsset(string key, string undoName)
        {
            var prefab = AssetDatabase.FindAssets(key);

            if (prefab.Length == 0)
            {
                return(null);
            }
            var go = Utilites.CreateObject(AssetDatabase.GUIDToAssetPath(prefab[0]));

            Undo.RegisterCreatedObjectUndo(go, undoName);
            Selection.activeObject = go;

            return(go);
        }