public void isLocationAvailableToPlay_returns_false_if_location_is_taken() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); int column = 2; int row = 1; board.PlaceTokenOnBoard(TickTackToeBoard.TickTackToeToken.O, row, column); //Act //Assert Assert.IsFalse(board.isLocationAvailableToPlayWrapper(row, column)); }
public void isLocationTaken_returns_true_if_taken_by_O() { //Arrange var board = new Testboard(TickTackToeBoard.TickTackToeToken.Available); int column = 2; int row = 1; board.PlaceTokenOnBoard(TickTackToeBoard.TickTackToeToken.O, row, column); //Act var result = board.isLocationTakenWrapper(row, column); //Assert Assert.IsTrue(result); }